Development. ticket01 develops applications for CGI and customized plug-ins for all major 3D applications in the content and media industry, such as Autodesk Maya, 3ds Max, Softimage|XSI. ticket01 is also providing customized mental ray shaders.
Consulting. ticket01 is providing consulting services for plug-in and standalone application development utilizing the C++ and Python API of Autodesk Maya.
Contact. For further details please send an email to contact@ticket01.com or call +49 (0) 531 252 3 353.
Consulting. ticket01 is providing consulting services for plug-in and standalone application development utilizing the C++ and Python API of Autodesk Maya.
Contact. For further details please send an email to contact@ticket01.com or call +49 (0) 531 252 3 353.
Seamour 2009.08.27
[STL Export]
[Geometry Deformer]
[Voronoi Edit]
[Voronoi]
- added Maya 2010 versions
- fixed the createCurveFromEdges bug
- added Maya 2010 versions
- completely overhauled interactive help
- added Maya 2010 versions
- completely overhauled interactive help
[STL Export]
- fixed binary STL Translator
- added color output for ZPrinters
- various fixes
[Geometry Deformer]
- massive speed improvements on high-poly templates (Maya 2009 only)
- added support for periodic NURBS surfaces
- added support for Edges to Curves to work on selected edges only
- Edges to Curves added. Polygon edges of normal and smoothed meshes can now be converted to NURBS curves at once.
- Voronoi Edit is now complete. Cells can be added, moved and deleted interactively.
[Voronoi Edit]
- deleting individual cells is now possible
- added Voronoi Edit to manually add cells (move and delete will be added in future releases)
- other fixes
[Voronoi]
- texture sampling improved
- speed enhancements
- added loop cutting on offset cells
- transformations of the base are being considered now
